0.19.2










fixed desync issue in story mode players can now matchmake/host story mode lobbies with up to 3 other players total max 4 player co-op) rewards are given upon completion works for non host player too
fixed flag settings rpcs for co-op and zombies all flags now activate and deactivate across the network and in offline play correctly
fixed story mission 2 issue with helicopter camera hijacking player camera due to authority race condition
updated and fixed custom spawn function to bypass godots process simplify path error loop players now load in correctly all together if match is launched from lobby for (PVP players can still join match in progress and sync correctly)
added vehicle turret rotation apc turret now follows crosshair
fixed ai bots being able to target players through walls with vehicles
updated all menu uis and cleaned up the barracks and weapon workshop added 90% controller support for UI with a few bugs with navigation but will be fixed in next update.
Files
Get Outbreak Z! (Pre-Alpha)(0.19.9)(Multiplayer FIXED!)
Outbreak Z! (Pre-Alpha)(0.19.9)(Multiplayer FIXED!)
Multiplayer Shooter With PVE Zombies & PVP Modes (Has Offline Mode With Progression)
| Status | In development |
| Author | 0xFF90 |
| Genre | Shooter |
| Tags | Co-op, FPS, Godot, Low-poly, Multiplayer, PvP |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- 0.19.75 days ago
- 0.19.49 days ago
- 0.18.9(Story mode & bots)13 days ago
- 0.18.8(Story Gamemode Added)16 days ago
- 0.18.517 days ago
- 0.18.221 days ago
- Zombie Perks Guide(updated v0.19.6)21 days ago
- 0.17.127 days ago
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